Religion in Verdacia
All the sentient races of Verdacia generate a specific energy that is tied to belief. The more a being believes in the divinity of a thing, the more of this energy enters that thing. Over time, these objects or concepts gain actual power beyond what they possessed before. Certain mortals (clerics, shaman, etc) are able to actually tap in to this reservoir of power.
Each culture has its own religious tradition, summed up as follows:
- Royhaar (see Royhaar Pantheon)
- Elves Based largely on nature spirits. Each tree, each stream, each animal has a guardian spirit residing within. The most holy thing to the elves of Verdacia are the white Yew trees. These increasingly rare trees have become a controversial subject in modern elf culture, as the traditionalists battle with House Lasunn over the preservation of these trees.
- Dwarves Believe in a creator god. The Smith forged the world at the dawn of time, and has since had a policy of non-interference. Dwarves have since discovered the Words of Creation, which their runic magics are based on. They believe that when they die they their spirits are returned to the rock where they came from.
- Sammermen Back when mighty Dragons ruled over the Langsam River Valley the native humans feared them. This fear was used by the dragons, who leveraged it into worship. The already powerful beasts used the worship to grow stronger still. Eventually, they were slain by the invading Reyhaar and their steel weapons. Freed from their old gods, most Sammermen turned to the Rayhaar pantheon. Though there are still some who follow the old ways, it has been outlawed in civilized lands.
- Kimtek Worship a single god known as Kodek. He teaches them to always strive toward scientific study and reveres knowledge. It is from his clerics that the science of Alchemy came to Verdacia, now the dominant area of academia in the valley. Is friendly toward those in the Royhaar pantheon of Good alignment, as well as Loria because of her ties to learning.